

The main drive of the game is to either capture enemy territory by completing objectives, or defend said objectives for a specified amount of time. It has been said that each side will alternate between attacking and defending. In addition to the overall mission for each map, sub-missions are available, such as destroying an obstacle to make progression easier.
As you complete objectives, cause damage, and aid your team with your specific class, you gain experience points "XP". With XP you can get upgrades for your specific class, light weapons, vehicles, or battlesense. These upgrades last for one campaign consisting of three maps, which will reset when the campaign is completed.
While the Strogg and GDF feature similar weaponry there is a key difference in weapon usage. The GDF have a limited ammo supply and must reload on emptying a magazine. The Strogg do not have to reload, however they will be penalized if they fire for too long as their weapons will overheat.





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