Showing posts with label Walkthroughs. Show all posts
Showing posts with label Walkthroughs. Show all posts

Second Life

Second Life is a 3-D virtual world entirely created by its Residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by millions of Residents from around the globe.











More than a game, this is an entire virtual world with limitless options... create your own objects and buildings (even own an island!), dance, chat, share music, soar through the sky... all with outstanding graphics. If you have a creative flare, this is definitely worth checking out.












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Virtual Magic Kingdom

Disney's Virtual Magic Kingdom, also known simply as VMK, is a free massively multiplayer online game run by Walt Disney Parks and Resorts Online.










The Virtual Magic Kingdom consists of "rooms", each depicted in isometric projection, and each with a distinct theme. Each room has at least one exit which leads to another room. No more than 15 characters can occupy a room at any one time. If a player tries to enter someone's guest room which already contains fifteen characters, he will be put into a queue to wait to enter.

The public rooms all have multiple "instances", named after compass directions, and each instance can have up to fifteen characters in it. When moving around the public rooms, a character will be randomly placed in an instance of a room unless the player selects "Advanced Mode", in which he can select an instance for his character to enter.
Quests, magic, chgat, and adventure in a magical world based on Disney's theme parks.


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Pokemon Indigo


Pokémon Indigo is Online!
Your next Pokémon Experience starts here!

Pokemon Indigo is a free online game that allows you catch and battle with your own Pokemon Team.

Start catching wild Pokémon, set up your team with up to 6 Pokémon and start battling online with more than +87441 trainers from around the world! Meet new friends (and rivals) and show that your Pokémon team is the best on the battle field!.


Have fun !







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Ninjai: The Little Nija Budokai Scroll | Arcade |

Ninjai The Little Ninja: Budokai Scroll
Arcade
Help Ninjai retrieve the Budokai Scroll and defeat all the enemies that will block your way. This game is quite hard to play and very tricky to use but once you get the hand of it things will run smoothly.




You can watch the movie Ninjai The Little Ninja from the beginning here.


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PoxNora

PoxNora: Battlefield of the Immortals is a collectible, turn-based, tactical fantasy game in which players command armies of fantastic creatures, cast spells of devastating power, and summon artifacts of ancient renown in order to defeat their opponents. These creatures, spells, and artifacts are represented by Runes - items of magical power that, when activated, come to life on the battlefield.










Like any other collectible game, PoxNora has two facets. In addition to the gameplay itself, there is the collectible, creative aspect in which a player assembles a customized set of items for play. In PoxNora, this set of items is called a pox battlegroup, or pox, for short, and consists of exactly 20 Runes.






To assemble a customized battlegroup, you must first have Runes in your collection. Initially, however, your collection will be empty. For your first few games, you will want to use a pre-configured pox battlegroup that came with your account. The Runes in this battle group are not a part of your collection, and cannot be upgraded, but the battlegroup can be used for play anytime.


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EverQuest II

Everquest II is similar to Everquest in that you can focus on killing creatures and gaining experience, but the games diverge beyond that. One of the biggest differences is the tradeskill system which uses tradeskill buffs that make tradeskilling more user-action oriented. What you do can affect the outcome of the items.










Many gameplay choices were made in order to stop old, sometimes undesirable, tactics that emerged in EQ. The boldest addition is the concept of "locked encounters". Currently a group or a solo player can set an option to lock encounters. When encounters are locked, the encounter becomes locked to that player or group, which stops kill stealing. Other players can not assist in the encounter unless the player who locked it uses a special "/yell" command for help, after which the encounter rewards neither loot nor experience.










To stop kiting, players in combat lose all their movement speed enhancements except the special "sprint" ability, which costs a considerable amount of power to use, although some classes have speed debuffs that slow the enemy, thus making kiting a viable option. Because certain player classes such as Rangers and Mages have limited effectiveness in close melee range, many of these players have discovered another method of pseudo-kiting by running backwards and firing a missile weapon at the enemy. The enemy lands fewer attacks, but can take significant damage depending on the type of ammunition or missile weapon used, and the skill level of the user.









Play
Everquest II
Now



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The Matrix Online


The Matrix Online (MxO) is a MMOG where tens of thousands of players jack into the Matrix world at once to take an active role in continuing the saga of The Matrix movie trilogy. Developed by Monolith Productions in conjunction with the Wachowski Brothers, creators of The Matrix trilogy, the game aims to be a re-creation of the virtual world of the Matrix, employing cutting-edge 3-D graphics, networking and server technology. Gameplay in The Matrix Online is based on intricate and exciting "wire-fu" combat, an extensive mission structure, social interaction and a completely customizable skill and ability system. Enter this intense virtual world and become a warrior, information broker, hacker, or even AI sympathizer, participating in an epic struggle for the survival of humanity and machine alike.











The Matrix Online has a unique class system. Players can load abilities they have either purchased or produced (by the Coder class, known ingame as coding) at Hardlines, provided they have enough memory and the abilities that precede the loading one. These abilities can then be switched out at a Hardline at a moment's notice. This leads to a very flexible class
system, without players being stuck in one class.






The 3 main archetypes are Hacker, Coder, and Operative. They are similar to the classes Mage, Crafter, and Fighter in other MMORPGs. These classes then each branch out into sub-classes, with Coder, for example being divided into Programmer (Out of battle item and ability maker) and Code Shaper (creates sims to fight with, similarities to a necromancer/summoner in other MMOs).









Play

The Matrix Online

Here


Additional infos:

To elaborate, the game currently has a total of 21 end-game classes with an additional 2 stubs. These are:

Coder

1. Programmer - Crafter

2. Proxy Master - "Tank" Class Simulacra

3. Utility Master - Support Class Simulacra

Hacker

4. Trauma Surgeon - Area Healer

5. Force Multiplier - Area Upgrader

6. Physician - Single Target Healer

7. Upgrade Master - Single Target Upgrader

8. Network Attacker - Single Target Downgrader

9. Ravenger - Damage over Time / Downgrader

10. Ballista - Single Target Damage

11. Howitzer - Area Damage

12. Destroyer - Area Downgrader

Operative

13. Master Shadow - Stealth, avoids combat

14. Master Knife Thrower - Ranged Combat Stealth

15. Assassin - Close Combat Stealth

16. Kung Fu Grandmaster - Accuracy Based Close Combat

17. Karate Grandmaster - Damage Based Close Combat

18. Aikido Grandmaster - Defense Based Close Combat

19. SMG Specialist - Damage Based Ranged/Close Combat

20. Expert Rifleman - Accuracy Based Ranged Combat

21. Duelist - Defense Based Close Combat

Stubs

Stub 1. Sniper - Stealth / Long Range High Damage Attacks

Stub 2. Data Miner - Non-Combat Currency Generator / "Luggable" Detector







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Ancient Worlds

Ancient Worlds is an online multiplayer game based on medieval wargame, similar to RISK, SHOGUN, Romance of the Tree Kingdom, Europa, Total War and others. This game runs of a 2D graphical interface.

Features:-
- Ally with other players
- Ally invasion/defend
- Upgrade commercial
- Recruit army
- Online chat
- Join/Host your own game

The objective of the game is to conquer the entire map, or to force all other players to resign. You can have up to a maximum of 16 players in a single map.


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3700AD


3700AD is a real-time, Space RPG & Strategy MMOG
short for Massive Multiplayer Online Game. The year's
3700AD, our galaxy have been colonized by the space
travelers, explorers and capitalists of the human race.
Traces of alien presence is found shattered throughout
the galaxy. What mysterious undiscovered things stand
ahead of us now, threat to the honour of the humans.

Features 100+ ships, 1000+ ship equipment,
1000+ mod artifacts, 100+ trading goods, etc
Single player & multiplayer missions
Create missions for other players
18 single player missions
Multiplayer: up to 1,000,000 players, online chat, messaging, forums
Multiple carier path from HoloDocker, Explorer,
Trader, Capitalist, Dictator & lots more


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Galactic Conquest

Galactic Conquest is a free Massively Online Game with over 350,000 members ! 10,500 AD, you have been elected the leader of a planet. Your goal is to build up an empire that spans the galaxy. Start or join Federations (Clan) and wage war with others. Inspired by Master of Orion and Civilization

Features:-
Features 105 research types, 33 planet types, 1000+ battle strategy, 4 projects, 80 missions, 8 alien races, 12 resources, 64 artifacts
Easy to use Clan options (Federations)
80 single player missions
Multiplayer: Fight against 350,000+ players!


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Twelve Sky Online

Twelve Sky Online is an oriental style, martial arts based Massively Multi-player Online Role Playing Game (MMORPG). Located in ancient China, Twelve Sky puts players in the middle of an age old conflict between three warring factions. Choose your side in a quest for honor and power. Wage a never ending battle to obtain ancient holy relics that will help destroy all that oppose you.









The game features a battle system that is both solo and party friendly. Monsters are easier to defeat than in most MMORPG's which gives the player more opportunities to explore instead of just grinding. When you do spend time fighting Non-playing Characters (NPCs), there are a few features that make things a little more interesting.










One is the 'Parts System' that allows your character to hit the upper, middle, and lower body parts of enemies resulting in different death animations. After you get some fighting practice in, heads will definitely roll.

High quality accomplishment and continuous upgrade

-Realization of natural movements for "Airwalk" using motion capture technology
-Provide the real world to materialize the concept of time and weather
-upgrade the graphic quality after using next-generation GXD Engine on Jan,2006
-Add the three mission type dungeon, that is 9-Tier Pagoda, Heolgo hall, Chunsin Palace
-Various large-scale PVP system



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Red Stone

Red Stone is a unique 2D fantasy MMORPG with an amazing, compelling story. Players may choose from eight character classes, each of which can transform into fantastic alternative classes to learn new skills and abilities. In Red Stone, you will explore dangerous lands, fight powerful monsters, complete exciting quests, and battle other guilds for superiority and glory.










In the world of Red Stone, players can enjoy 16 jobs.

• Squire/Warrior
• Magic Archer/Magic Lancer
• Magician/Werewolf
• Priest/Fallen Angel
• Tamer/Summoner
• Thief/Monk Princess/Little Witch
• Necromancer/Demon.

Half of jobs can be transformed by weapon change and the other half by metamorphosis. Through the transformation, characters can change themselves into complementary characters.

All characters can have 2 jobs at the same time. this job system means players can solve the problems flexibly by changing weapons or metamorphosis. This transforing element is the most important factor that can differentiate Red Stone from other MMORPG games.





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CRONOUS

The arrival of gods from another region to the peaceful and beautiful continent of CroNous triggers the war against gods who ruled the CroNous. The war, called the Tartanos War or 1,000-year War, brings about the ‘History of Chaos’ to the CroNous world.

Numerous monsters are flocking to the CroNous Castle, called the center for the CroNous Continent, forcing people to fall into chaos. Future buildings and monsters recalled from the past to the CroNous universe make it as the place where the past, future and present coexist.










Instead of the simple player-killing concept, the introduction of player-versus-player combats will not allow players to let loose the string of tension because they can be attacked by players from the other union without warning. When attacking the castle, the union-versus-union combat system has upgraded the level of former battlegrounds among guilds. The union is an alliance of guilds. The winner in union war will take control of the castle, accumulate enormous wealth and power through the management of the castle, and appear as the ruler of the continent of CroNous.







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