Massively Multiplayer Online Games

Massively Multiplayer Online Games
by: Jonathon Hardcastle

The most important aspect of a game that inspires more gamers to play it is the amount of challenge it provides. The best way of making a game more challenging is to make it multiplayer. Because Artificial Intelligence in computer games has not reached a point yet where it can predict every kind of move you make and also every kind of player, they are easy to beat once you understand the patterns they follow. In multiplayer games however, you get to play with and against other gamers, and each time you play someone new you face a new kind of challenge. Owing to this fact, the game developers came up with a new category of games. This category is Massively Multiplayer Online Game or MMOG and enables thousands of players to join and play the game simultaneously via the internet.

There are some MMOG's these days that have servers all around the globe connected to each other, enabling gamers to interact and play each other from every corner of the globe. Most MMOG's create a persistent universe where the game goes on whether any player is online or not. Since however, it stresses on multiplayer gameplay, they usually have Artificial Intelligence, to allow the game to be played in single player mode and people do not leave if there is no other person online.

Unlike single player games MMOG's do not have an end point in the game. They are modeled in a way that the game goes on and the characters within it develop like real life. Only a few MMOG's have a winning condition that too based on the standings of the players after due time the game has been played.

MMOG's are able to support thousands of players online simultaneously. Because of the diversity of gamers playing these games from around the globe and the amount of detail the game developers put into these games, they are very challenging and filled with endless new experiences. Some MMOG's allow clans to be formed, so people can form their own groups of gamers and compete with other groups. This makes the game even more challenging as each clan tried to overpower the other clans.

MMOG's are most suitable for gamers with loads of free time as they are quite addictive and time consuming. However, for any gamer who appreciates game details and quality, MMOG'S are heavenly.

http://www.articlecity.com/articles/recreation_and_sports/article_2215.shtml


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Online Multiplayer Games

Online Multiplayer Games
by: Nipul Pravin


Today’s generation is very lucky compared to last generation. We are so lucky that in some few years the whole world has changed. We are all inter-connected via internet. Internet is the biggest thing happened for today’s generation like automobile cars happened to older generation. We send emails in a second, chat or talk via internet and a lot more. You may think the potential for internet is over but think again.

There is a new trend coming of multiplayer games. We always enjoyed playing games but we enjoyed even more with our friends. I used love those Mortal Combats games. My friend and I had a hack load of fun with it. However sometimes we all wished it would be better if we can play together but does not have to be at one place.

Now with the help of internet we can play games online no mater wherever you are. Online multiplayer games are connecting the world. People can play games together with their friend online for free. It does not have to be your friend or wait for him to play. There are 6 billion people who have access to internet and you can play these online multiplayer games with anyone. Some of the games are not even limited to two players. The whole community can play together at one time.

All you have to do is register with the services who is offering you a chance to play with the world and that’s it. You do not pay anything or have to pay for a membership. Its absolutely free. To name a few: -

1) Combat Grounds
2) The Playmate Mansion
3) Oz Online
4) The Mobster

link: http://www.articlecity.com/articles/computers_and_internet/article_3385.shtml


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World of Warcraft Review

World of Warcraft Review
by: Ruibo Chen

World of Warcraft is by far the best and largest MMORPG out yet. World of Warcraft follows a long history of the original strategy game warcraft. There were 3 popular titles that was released previously that was also an extremely big hit. Warcraft, Warcraft II, Warcraft III and the 2 expansions "The Frozen Throne" and "Reign of Chaos". The release date of the game was on Nov 23, 2004. A year after its release and there are about 4.5 million subscribers and still growing stronger each day world wide.

World of Warcraft takes you to a 3D environment in the World of Azeroth. The World is the largest virtual environment ever created. You can explor through deserts, forests, mountains and more. It may take months before you can finish traveling through all of Azeroth. There are of course mounts such as horses, gryphons and other animals that can help you travel through Azeroth.

Along with the great 3D environment you can able to customize your characters looks in the highest of detail ever possibly invented. There are next to an infinite combination of faces, eyes, texture, size, weight, coloring to choose from. Unlike many other MMORPGs, you're bound to find a twin here and there but the possibilities has gone unlimited with Blizzards character creation.

World of Warcraft consists of 2 fueding realms, the Alliance and the Horde. Each realm may choose from 4 different races. Alliance members may choose Human, Dwarf, Night Elf, and Gnomes while Horde members may choose Orc, Tauren, Troll and Undead. Along with the 8 races there are also 9 classes that you may choose from which are the Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock and Warrior. Each player also has the ability to choose a profession for their character. A profession is very helpful to the players as it may help them create great armors, weapons, items and other equipments. A player may choose 2 primary professions and as many secondary professions as they like.

Blizzard has been updating World of Warcraft much more than their previous games that required connection to Battle.net. Quests, items, fixes and other great enhances are being added or changed to improve gameplay. Unlike other MMORPGs, the quests of WoW are made to help leveling and is much pleasurable. It is not as repetitive as you are required to kill the same monsters and the constant travelling back and forth to speak to a dozen NPCs.

Like most and all MMORPGs, WoW has their own game economy and ingame shop/auction house. Their currency is based on copper, silver and gold. World of Warcraft gold is most commonly used to purchase weapons, armors, items, skills, spells and travelling. While selling back items to a NPC shop is easy, the returns are unfavorable. Majority of the players would sell off their unwanted items to other players at a highest rate than what the NPCs will offer.

PvP has been by far the most thrilling theme of most MMORPGs. World of Warcraft includes PvP servers and non PvP servers. As Blizzard continues to update the game, their most recent patch included the battle grounds. A zone where the Horde and Alliance comes together and competes. The winner will receive special rewards and methods of increasing their overall character status.

Blizzard has taken ideas from many different games and combined it all into 1. It has yet been by far the most successful MMORPG to this day and still growing rapidly. With a subscriber base of 4.5 million players world wide, I'm sure the game will continue to be popular for over a decade. If you are interested in playing World of Warcraft or already a player and would like more information on game play visit http://wow.tumeroks.com.

http://www.articlecity.com/articles/hobbies/article_246.shtml


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Power Leveling Guide

World of Warcraft Power Leveling Guide
by: Steven Golden

This is the method the power levelers have used since closed beta and I finally got one of them to give it up. It is by no means the way to go if you want to maximize your experience in the game as this method will bypass almost all the content in the game and essentially ignore many of the fun, unique aspects of WoW. This is not recommended for new players and is meant for players who already have experienced the content and just want to level up an alt to play with their level 60 friends (ie. your level 60 instance group needs a priest and there are no priests to be had). As a benchmark to how successful you are with this, download cosmos (Cosmos) and use the clock feature to measure your xp/hour. At level 50 you should be getting about 40,000+/hour.

1-20: Newbie lands, stick to the friendly zones (not contested). Just grind. The quests are a waste of time up to level 20 if you are focusing on maxing out xp per hour. 20-26: Wetlands quests and raptors/slime/orcs for grinding. Redridge mountain Lakeshire quests.

26-30: Duskwood quests and undead for grinding. Hillsbrad critter roamers for grinding.

30-35: Did these all in a day on Daggerspines in Hillsbrad right next to Southshore along the coast. Huge spawn, very fast respawn rate, easy mobs to kill. Purgation isle (island in the very far Southwest water area of Hillsbrad) also a nice secluded place you can grind on undead.

36-40: Hillsbrad southshore quests. Desolace quests and kodo grinding for 36-38, then Undead Ravagers in the southeast for 38-40. Cresting exiles at the circle of outer binding in Arathi also for 37-41; extremely easy mobs with a fast respawn. Alterac ogres from 35-40 for grinding. Drywhisker kobolds in Arathi east of Hammerfall for 36-39 for grinding.

41-45: Hinterlands trolls, owl beasts, and wolves for grinding and quests. Badlands ogres, gnolls, and quests.

45-48: Tanaris quests and pirates on the eastern paninsula for grinding. Stranglethorn vale quests (only if you need rewards imo). Badlands greater elementals for grinding.

48-52: Felwood deadwood gnolls for grinding and quests from the sanctuary in the south. Blasted lands dreadmauls for grinding. Un'goro crater (best started at 50) for primarily quests and grinding off the plants and tar elementals. Azshara undead highbornes and thunderhead hyppogriffs for grinding.

52-55: Azshara blood elves for grinding. Burning steppes dreadmaul rock ogre caves firegut ogres (very low AC) for grinding. Felwood irontree woods and cave for grinding (great spot). Western plaguelands questing for argent dawn and grinding on undead throughout the various camps.

55-58: Eastern plaguelands quests from the sanctuary, grinding on undead at the ruined towns. Winterspring grinding at winterfall village or Lake Kel'Theril undead highbornes (my personal favorite camp). Blackrock Stronghold in Burning Steppes for grinding.

58-60: "The" yeti cave in Winterspring, due Southeast of Everlook (very nice place). Grosh Gok compound ogres in Deadwind pass (great spot, no one knows about it). Eastern plaguelands Fungal Vale undead grinding and argent dawn token farming. Moonowls in northeast winterspring for grinding.

Copyright 2006 Steven Golden

http://www.articlecity.com/articles/computers_and_internet/article_2364.shtml


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Haloid






HI I know The Halo game is not a MMOG but this video is so cool I have to share it with you. Thevideo is long some scenes of combat but you have to watch it at the end.

I suggest letting it load before you play it. You have to watch the last 4 minutes and the best part the last 25 seconds.


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