The Endless Ages Trading Post is a combination of an account management system and an item trading area. Be sure to check it out and explore all of its features. While logged into the trading post you can do things such as change your password, email address and view account information, as well as purchase tokens that can be used to trade for items such as Classic Jet Packs.
Empire of Sports is the first massive multiplayer online role playing game (MMORPG) in real time 3D entirely built around sports.
Empire of Sports is entirely around sport, designed to allow players around the world to simultaneously exist in an online universe, where their alter egos socially interact, train, compete, attend events and acquire the goods and services they need to build a parallel sporting existence.
Starting first in Europe and then in Asia, this new role playing game will unroll to enable millions of players across the globe to meet in a persistent 3D world, to interact socially, to challenge one another in sporting competition, and even to rise to star status.
Each player starts by creating his virtual representation (his avatar), choosing its appearance in terms of gender, hair style and colour, and facial features. He will then customize its appearance and evolve its virtual body and abilities. Cities are where players meet each other, exchange items and tips, become popular, follow the news about Empire of Sports and the outside world (real life sports news) and access the different sports and activities within the Game – starting with fitness training, athletics, tennis, skiing, bobsleigh, basketball and football. Others will follow in due course.
Dreamlords is a Massive Multiplayer Online Real Time Strategy game currently in development by Lockpick Entertainment. Dreamlords is a persistent world in which victories and hard work will not pass unnoticed. Everything gained will make the player stronger for the next encounter.
Dreamlords is a massively multiplayer game that combines the accessibility of a web game with RPG character development, RTS battles and long term tactical strategy.
Players assume the role of the mystical Dreamlords, magical entities that spawn from the nightmares of the Dreamer himself. The Dreamer is the centre core of the universe, fuelling all things with the power of life, the gnosis, the focused attention of the Dreamer.
Although Dreamlords may empower forceful methods on its subjects their presence are always welcome as they have the power to provide goals and guidance for a fragmented piece of the tired old world. These pieces of lands, home to hardened populations of survivors controlled by a Dreamlord are known as Patrias, the fatherland. The success of each patria is totally depending on the capability of its Dreamlord. The war is on, the war for existence.
Day of Defeat is a 3D multiplayer shooter that simulates squad-level infantry combat between the adversaries of World War II's European Theatre; the Allies or the Axis Powers. The goal is to complete various mission objectives.
Players can choose between Allied armies, Axis armies, or British armies depending on the map. In Day of Defeat:Source there are only the American and German armies.
A round begins with two opposing teams starting simultaneously in their respective spawn area of a map. A round ends when one team accomplishes all of its objectives.
Player casualties become reinforcements which are supplied according to a timer. The reinforcements originate at spawn and can be composed of anywhere from 1 soldier to the entire team. The reinforcement timer is usually between 10-20 seconds, but this time may vary from server to server.
Like other Half-Life mods, Day of Defeat tracks each player's accomplishment in team objectives, how many enemies each player has eliminated and how many times each player has died. The game also tallies these statistics for the entire team, this reflects the team's score which is primarily based on objectives.
After many rounds, the game ends when a set time limit expires, and the team with the most objectives achieved is the winning team regardless of kills or casualties, except in the case where both teams have not achieved any objectives or are tied in the objective score. The scoreboard is displayed and the game is restarted with another map.
In Day of Defeat gamers team-up to form elite squads for quick strike combat and rugged warfare through historically accurate World War II locations. Powered by Valve's Half-Life technology, the game's multiplayer scenarios drop players into the boots of either a U.S. or an all-new British troop, or a German division of soldiers for intense Allied vs. Axis battles throughout Western Europe. Gamers play as one of several classes of soldiers, including snipers, infantry, machine gunners, riflemen and sergeants, as they are tasked to complete missions and goals unique to each playable battlefield.
Enjoy the smooth and flowing gameplay, the fast paced action, and the highly responsive controls. Darkfall is a next generation MMORPG that combines real-time action and real-time strategy in a fantasy setting.
Darkfall is a massively multiplayer online role-playing game (MMORPG) in development by Aventurine SA that combines real-time action and strategy in a fantasy setting. The game is expected to feature unrestricted PvP, full looting, a huge, dynamic game world that evolves in response to player actions, and a player skill dependent combat system free of the class and level systems that typify most MMORPGs.