Nexon America Releases New Update to its MMO, Mabinogi

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Nexon America has announced that it has released an update to its Celtic-inspired MMORPG, Mabinogi. The content update adds new item sets, improvements to magic wands, cooking contests and giant dice.


The update, which is now live and available for players in North America, features the Emain Macha Cooking Contest where players can pit their cooking skills against each other. The cooking contest is a month long event with qualifying rounds held from the first Saturday of the month to the second-to-last Saturday of each month. The last Saturday of the month is where finalists square off in the final rounds. Winners are picked by several judges who have different tastes, giving different perspectives on how well the meal is prepared. Winners of the cooking contests may receive a unique title as well as a new chef's uniform.

Also added to Mabinogi is the ability for wizards to chain cast with improvements to wands with a spirit. Once a wand spirit has reached a certain social level, extra charges will be added to the charge pool. For example, a Spirit Ice Wand with a social level of six will produce one extra charge on the ice bolt. This allows magic practitioners to quickly accumulate charges of magic while in battle. The higher social level of a players spirit wand, the more charges players will get on a single cast.

A new feature now included in Mabinogi with the content update are giant dice. The giant dice are now available in general shops in the land of Erinn, and can be use to settle item disputes, for players to build their own life-sized board games or simply for having fun plopping down the giant cubes.

Also added in this update is a new sets of items that, combined with the pieces of a player's favorite armor, will result in a passive bonus being added their character. For example, equipping a full Dustin Armor set will provide added resistance to explosive effects. A Bone Marlin set will provide you with extra resistance against petrification.

Source:http://pc.ign.com/


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Warrior Epic



Warrior Epic is an online, action RPG set in an original fantasy universe, where players assume command of a wide variety of Warriors through solo, PvP, and multiplayer dungeon raiding adventures. Warrior Epic is micro-transaction based; meaning there is no charge to download and no monthly fee required to play.


However, there are a variety of purchase options (such as double EXP potions, exclusive clothing, and much more) for those who wish to further enhance their player experience.

Players dive into Warrior Epic 300 years after the First Great War that shattered the old, tyrannical empire. In order to stop history from repeating itself, warriors must defend the Kingdom of Providence from the evil Overlords of the four regions.

Each of these regions has its own tragic background which helped spark the outbreak of the First Great War. Uncovering these mysteries is crucial for Warriors to take on the Overlords and vanquish the threats against their established peace and tranquility.

Warrior Epic’s unique spirit system is one of its key differentiators. Death is only the beginning in Warrior epic, allowing for strategy and skill to come into play. Players are faced with crucial decisions when their warriors have fallen. They can resurrect, infuse or utilize the spirit’s powers in battle.






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Stick RPG Complete | Arcade |

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The controls are easy in Stick RPG. The four cardinal directions are navigated using the Arrow Keys (located conveniently between the numpad and the keypad on your keyboard.) The rest of the game interaction is performed via mouse. Once you know the controls, the rest is history. Or perhaps I should say, YOUR story.







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World of Warcraft could be Free to Play in Future

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Here’s a small bit of news that could have a big effect on millions of gamers in the future – Blizzards hugely popular MMORPG game World of Warcraft could eventually become free to play, being supported by the same micro transactions that have made more casual online games so popular.

It wouldn’t be the first popular commercial game to go down that route. Anarchy Online changed over to a free to play service several years ago and the decision has been one that totally revived the games falling userbase and kept people playing for long after they would have done had subscriptions continued. You still need to pay for certain elements of the game, but removing the need for monthly subscriptions opens up the game to a much wider audience.

Dungeons and Dragons Online has also recently abandoned monthly subscription charges as well. Although it’s not going to happen tomorrow, Warcraft could eventually do a similar thing, supporting itself through micro transactions rather than a monthly fee. The idea was suggested by WOW’s lead designer Tom Chilton in an interview with VideoGamer:

“I certainly think it’s possible that we could do some kind of microtransaction stuff. Whether or not World of Warcraft ever goes the direction of, I guess like Anarchy Online has gone the direction of going free-to-play with microtransactions. Whether we ever shift to a free-to-play model is really too hard to say at this point.”

Although this method of billing does work well for older games that have a small userbase, the problem with the method is that it creates an uneven playing field – no longer are the most dedicated or skilled players the best. Instead, the people with the most amount of money become more powerful. At least with a monthly payment, everything else in the game remains unrelated with personal finances – buying of WoW gold from online sources not included.

There was no news on how this attitude might affect Blizzards upcoming top secret MMORPG project which is said to be ‘significantly different’ from World of Warcraft – so much so that Blizzard aren’t much worried about competing with themselves.


Source:http://www.gamenews.org.uk/



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Top Internet gangster game set to add a new dimension

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Omerta Game Ltd, publisher of the Internet's leading Mafia-themed Massively-Multiplayer, Role-Playing Game (MMORPG), Omerta, is set to launch the long-awaited version 3.

In Omerta, the action plays out in a 1930's Mafia world, with locations in Sicily and the United States. The boss of the Mafia is Gianluca Barafranca. The goal of Omerta players is to take control of the venerable Don's organised crime empire.

Omerta players progress by stealing and racketeering, by robbing banks, and racing cars together with other players and eventually banding together to form Mafia families. The families do battle with each other, the Feds and Police, over lucrative 'turf' and control each city's contraband and gambling underworlds.

Omerta is free to play. The only requirements are a modest PC with an internet connection.

Omerta version 3 introduces exciting new features chosen by Omerta players. Omerta takes the ideas and wishes of its' player-community and turns their dreams into reality. “Our players know best, so we look to them for creative decision-making” says Omerta C.E.O. Steve Biddick

“The launch of version 3 is a huge milestone in Omerta's history. We've been doing this for nearly five years now and by listening to the player community and discussion of their suggestions, we are confident that we are presenting the players with what they want – of course, they designed most of these features themselves! Of course there will be divided opinion regarding some of the changes, but discussion is good for everyone!” comments Biddick.

One of the many new features in Omerta 3, is the addition of bodyguards with attitude. “The new bodyguard feature enables the hiring of seven new bodyguard types, each with a very different personality. Depending on which type you choose there can be a great variety of different accents to how the game is played. For example Lee is a bodyguard who defends whereas Vic is a crazed-killer who will help players who are on the attack.” adds Otto Adang, Omerta's product manager and chief designer. “We've made it so that you can pick-and-mix bodyguard types to make your own unique team – and they can all be trained to become better at being a bad guy!”.

“In version 3, we wanted to deliver an experience that breaths new life into the role-playing elements of the genre. The choices each player makes will have a big effect during the game and players will have to think much more strategically about the choices they make” added Steve Biddick. “Otto and the development team have made some great, imaginative changes”.

“One of the issues players were concerned with was the drudgery of starting off life at the bottom of the ladder, once one character had fallen victim to the attack of another” adds Otto. “So we came up with a solution: one of your bodyguards takes over when you die. With players remaining in the Omerta community for many years, this will make beginning again a lot more fun”.

The Omerta community numbers over 3.5 million registered players, with a constant presence of over 4000 people on the richly-moderated IRC server (internet relay chat) “That's where Omerta players do their Mafia business” says volunteer game-admin crew manager Bianca Evers, “we have a highly trained volunteer staff of over 200, mostly ex-players. They look after the newer players, moderate chat for unwanted content and generally help out”.

The actual launch date for Omerta 3 is still a closely-guarded secret and will only be made public once the beta-testing phase has been completed. For a chance to join in with beta testing and to register in advance of the launch of Omerta 3 you can visit http://www.omerta3.com

About Omerta:
Omerta – www.barafranca.com – began in 2003 as an amateur project, in a bedroom in Groningen, the Netherlands.

Omerta Game Ltd was founded in 2004 to manage and further develop Omerta. It now boasts a full-time staff of 18 people in four countries and a network of over 200 volunteers, spread over the whole globe.

Omerta is available in 29 languages, all of which are updated for the forthcoming launch of Omerta 3. Regional (single-language) versions are available in Chinese, Dutch, French, German, Portuguese/Brazilian, Turkish and the 'Nordic' languages (Swedish, Norwegian, Danish and Finnish).

Omerta boasts typically more than 70,000 players logging in every day to chat, race cars and kill each other, all in the name of fun!

Source :http://www.prurgent.com


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