Resistor Productions Launches Disciple, the New Adult Massively Multiplayer Online Role-Playing Game

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Graphically Rich, Browser-Based Disciple Opens to Nearly 12,000 Pre-Registered Users, Allows for Battle Play Anytime, Anywhere

SAN FRANCISCO--(BUSINESS WIRE)--Resistor Productions today announced the adult online battle and strategy game Disciple, its first massively multiplayer online role-playing game (MMORPG). The fully-animated game is delivered entirely over web browser, with no software or download requirements, for an unprecedented, graphically rich gaming experience without the location confines of client games.





Disciple’s original fantasy world, Aphelion, is persistent and for adults, as it’s extremely brutal and violent with bloody battles to the death. Disciple is player vs. player (PvP) – a player’s opponents are live as are their allies, aligning, fighting and strategizing in real-time to gain experience points, powerful weapons and armor, and increase in player ranking. The creation of each player’s unique “disciple” determines his or her life foundation, strengths and play-style, and all players compete for "geldors" (money) based on battle wins and losses. There is also the option to create or join a clan of disciples to determine allies and enemies within the world – powerfully crushing foes en mass.

The world, characters, story and creation of Disciple are based on the writings of Tobias Batton, Founder and CEO of Resistor Productions.

“I wanted to take MMORPGs to the next level with Disciple and its ability to be played anywhere yet be challenging, graphically rich, engaging – even addictive,” said Batton. “Disciple is all about creating a character that is an extension of the player’s personality, and watching it grow and become more powerful, no matter where the player is or what their circumstance."

A player’s character is always fighting in Disciple – actually battling others while the player is offline. There is also a huge social aspect within Disciple, as players flood various chat rooms or strategize one-on-one to discuss strategy, align and defeat.

Disciple is free-to-play with the ability to purchase enhanced play content and options within the game via microtransactions or a small subscription fee. Disciple is available for immediate play at www.disciplemmo.com.

For high resolution screens shots or additional information about Disciple, please email: resistor@schwartz-pr.com

About Resistor Productions

Resistor Productions is an online game development company dedicated to creating graphically rich, highly accessible massively multiplayer online role-playing games (MMORPGs) for a broad audience. The organization utilizes in-house talent and strategic partnerships to develop and distribute original games for the Web. Resistor’s games are free-to-play and accessible via a web browser, developed with the company’s proprietary game engine. For more information on Resistor Productions, please visit www.resistorproductions.com.


Source at http://www.businesswire.com/


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Final Fantasy XI A Crystalline Prophecy Now Available

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Available for purchase exclusively online through the PlayOnline Viewer

Square Enix has announced the release of A Crystalline Prophecy, the first add-on scenario in a series of three for Final Fantasy XI. These expansions have been created by Masato Kato, one of the minds behind the original FINAL FANTASY XI storyline, and they will require the game and the Rise of the Zilart expansion. FINAL FANTASY XI is the first ever MMORPG released for Xbox 360, with a community of 500,000 players.

Related Resources: from http://www.gamershell.com


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Time Of Defiance


Time of Defiance is an online massively multiplayer strategy game in real-time set across the huge landscape of the shattered world of Nespanona. Fight for conquest of the islands and mine their mineral wealth to expand your empire.
Every other empire you encounter is another human and will remember the deals you didn't deliver on and the promises you broke. Treachery, propaganda and trade are just as important as your fighting strategy. Have you got what it takes to unite the Cog tribes under one ruler?






"Your remote outposts in the north have detected enemy troop movement, but your closest fleet is over a day's travel away. The enemy fleet is within striking range of a valuable resource mine that is key to your economic wealth, and you don't have the forces to defend it.

Your northern neighbour is friendly but wont help out against this enemy, and the problems you are having with your neighbour in the south are tying up a lot of your ships. You need to mobilise fast and in strength. Maybe you can turn others against this enemy with propaganda, maybe you can reason with him. Maybe you'll just have to trade with the Eighth House and pay to send your fleet of motherships a couple of hundred kilometers beyond the threat and hit him where it hurts ..."









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'Voyage Century's' Commercial Battles detailed...

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An overview of the upcoming Commercial Battles from the nautical MMORPG “Voyage Century” was recently posted by IGG. Here is the basic gist of it:

The government started regulating the import and export markets during the Ming Dynasty. Trade such as tea, silk, and goods in bulk had to get the go-ahead from the government before they could be shipped. Because of this, the five merchant alliances began creating the merchant line any way they could.



That is the back story, but really all you do is transport goods to an appointed person. After each journey, you get Merchant Alliance Contributions. You can also get merchant credits at your own port. The top five merchant alliances from each port are given win points. The points are added together from the top five merchant alliances to select the top five alliances of the merchant battles.

That’s basically it. At least you can intercept other players, but that seems to be the only level of excitement to this whole extra content.

To be honest, after reading the overview, the Commercial Battles seem to be rather boring. Maybe I’ll completely take that back once it is actually released and I get a chance to check it out, but we do not yet know when these battles will be added. If you’d like to check out the original overview, visit the IGG site here.

Posted by Nikki Lee

The original report is here from http://www.hotfrog.nl


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Plan a Spring Wedding in Deco Online

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Irvine, CA - - Joymax, an independent developer and publisher of interactive entertainment for the global market, has announced that in-game weddings are now available in the free-to-play, fantasy MMORPG Deco Online. Until June 9, players can don wedding gowns and tuxedos acquired from the in-game item mall and attend a ceremony officiated by their favorite game master. There are even honeymoon packages available!

In addition, the guerilla event ending on July 7 continues to surprise adventurers with unexpected challenges and valuable rewards. Whether you end up with a temporary boost to exp and drop rates, a quick PvP fight, or a round of hide-and-go-seek with one of the GMs, these random occurrences are sure to make your adventures in Deco Online even more exciting.

As of today, there is also a new payment system for audiences to more easily purchase and exchange in-game items in the item mall. For more information about the in-game weddings, the Guerilla Event, or the new payment system, visit http://www.joymax.com/deco/.

About Deco Online
Deco Online is a 3D, massively multiplayer online role-playing game that puts players of all ages deep into the fantastic story of two warring nations. As a legendary swordsman, a fierce archer, or a master of wizardry, players will constantly be challenged by the opposing nation and by monsters that lurk around every corner. Deco Online is free-to-play and offers a combo system with hundreds of potential skills, combining both arcade and classic MMORPG gameplay. More information about Deco Online is available at http://www.joymax.com/deco.

About Joymax
Since its establishment in April, 1997, Joymax has been developing and publishing quality games for the emerging game industry of the 21st century. Based in Seoul, Korea, the company has published numerous titles for the PC platform, and its first MMORPG, Silkroad Online, has grown to offer service in 200 countries since its 2004 launch. Joymax is to become a global entertainment company providing multimedia content. For more information, please visit http://www.joymax.co.kr/eng/.

Source at http://www.mpogd.com/


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