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The arrival of gods from another region to the peaceful and beautiful continent of CroNous triggers the war against gods who ruled the CroNous. The war, called the Tartanos War or 1,000-year War, brings about the ‘History of Chaos’ to the CroNous world.

Numerous monsters are flocking to the CroNous Castle, called the center for the CroNous Continent, forcing people to fall into chaos. Future buildings and monsters recalled from the past to the CroNous universe make it as the place where the past, future and present coexist.

Instead of the simple player-killing concept, the introduction of player-versus-player combats will not allow players to let loose the string of tension because they can be attacked by players from the other union without warning. When attacking the castle, the union-versus-union combat system has upgraded the level of former battlegrounds among guilds. The union is an alliance of guilds. The winner in union war will take control of the castle, accumulate enormous wealth and power through the management of the castle, and appear as the ruler of the continent of CroNous.


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